Die Roller FAQ

What's Exalted?

It's a roleplaying game by White Wolf in which starting characters are demigods. You can get PDFs of the sourcebooks from DriveThruRPG. They also have novels and manga based on the setting (A Day Dark As Night was free last I checked, and pretty good). There are some good fan-made webcomics too:

How does the stunt option work?

Adding a stunt adds dice and autosuccesses to the roll in addition to whatever you have already specified, and reminds you of any related Willpower gains. That way you don't have to actually remember what each level of stunt does.

As an example: You take an action at 4 Dexterity, 3 Melee, with 3 dice added from Charms. The Storyteller awards you a 1-dot stunt for your description. Enter the roll as 10 dice and select the 1-dot stunt; when the roll finishes, you will see that 12 dice have actually been rolled. The stunt added two dice for you.

Are these true random numbers?

Not at the moment; it just uses the pseudorandom function that comes with Javascript. (I may bring in true randomness later, though the Pattern Spiders and the Principle of Hierarchy will throw a fit...)

Who helped with this?

I wrote this to use with the Enduring Lies of the Immaculates campaign, and my fellow players provided a lot of debugging, playtesting, and suggestions. I also got some CSS help from callmenick.com and cssfontstack.com. Many of the colors are taken from Ethan Shchoonover's Solarized color scheme (see what I did there?) but I tweaked the accent colors a bit.

Will this work for 1st and 2nd Edition?
Or other d10-based systems?

Sure; you just won't use most of the options. In particular, the "Add stunt" option should not be used for earlier editions.

Why aren't the results sorted anymore?

First, the final result is posted concisely, so sorting the result for easy tallying isn't actually necessary. Second, if the dice are left in the order in which they were rolled, you can fairly subtract dice from a roll after the fact if you realize you mistakenly rolled too many. Just ignore as many dice as needed from the right side of the line.

What are the labels for?

Those are just so that you can remember which roll in the log went with which kind of action. They don't affect the outcome of the rolls at all (you have to remember to turn off double 10s yourself). If you leave it blank, they'll be numbered.

Is there any way to verify rolls to my group?

Not directly. Use a screencast, or play with an Eclipse.

What if I'm supposed to count only up to one 10 as doubles, instead of all 10s that appear?

Roll it as "10s not doubled" and add one success after the fact as needed. You'll also have to make extra rolls manually in case of a "Cascading 10s" effect (the one where you roll an extra die for every 10 you get on the initial roll, perhaps recursively). You can use the "cascade" label to remember that all those rolls go together.

Why this page layout?

The tall format is intended to sit on one side of a widescreen display while you consult a PDF or something on the rest of the screen. Or you can view it on a portrait-oriented mobile screen.

What else have you written?

Poke around my website.

Roll dice for Blades in the Dark.

Go back to the die roller.